First up you have to consider which class you put to defend a base. There are some classes which just don't do well as defenders, these are: Shamans, Monks, Priests, Warriors
Now keep in mind that these classes can of course defend if played correctly, but you should avoid having them defend, simply because they lack long range CC and abilities to remove loss of control of your character.
Here's a scoreboard for the best base defenders: (Patch 5.4)
- Feral and/or Guardian Druid (Good survivability, Divine Shield as a Feral Druid and Force of Nature as a talent.)
- Rogue (Hides in the shadows and has 2x Vanish)
- Hunter (Has a pet and 2x Deterrence)
- Warlock (Has a pet and Dark Bargain as well as a extra PvP trinket)
- Death Knight (Has a pet and good survival)
- Mage (Has a pet and Ice block)
- Paladin (Has bubble(s))
- Priest (Can spawn a pet)
- Shaman (Can spawn a pet as well)
- Balance Druid (Good for escaping and has Force of Nature as a talent)
- Monk (Can spawn a pet and has Touch of Karma)
- Warrior (Sap and Fear immunity as well as good survival)
In the next posts we'll take a look at the recommended talent specializations and what to remember when playing them as a defender. Have a nice day!
These posts have been written by my boyfriend and I.
Finally a wow blog that focuses on the PvP aspect of WoW. Your post are very well written and interesting as well.
ReplyDeleteThank you for such a nice comment. :)
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